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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Game-Ready PBR low-poly model of a female soldier.
Rendered in Marmoset Toolbag.All materials and textures are included.The textures of the model are applied with UV Unwrap.Normal map was baked from a high poly model.
Units used: cm, model is 188cm tall.
Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
22345 polygons40866 triangles24300 vertices
Maps:
body_Diffuse.tga, body_Specular.tga, body_Glossiness.tga, body_Normal.tga, body_Translucency, body_Roughness.tga (4096x4096)
hair_Alpha.tga, hair_Diffuse.tga, hair_Normal.tga (2048x2048)
head_Diffuse.tga, head_Glossiness.tga, head_Normal.tga, head_Roughness.tga, head_Specular.tga, head_Translucency.tga (4096x4096)
pant_AO.tga, pant_Green_Diffuse.tga, pant_Green_Camo_Diffuse.tga, pant_Grey_Diffuse.tga, pant_Grey_Camo_Diffuse.tga, pant_Sand_Diffuse.tga, pant_Sand_Camo_Diffuse.tga, pant_Glossiness.tga, pant_Metallic.tga, pant_Normal.tga (4096x4096)
shirt_details_AO.tga, shirt_details_BaseColor.tga, shirt_details_BaseColor_Black.tga, shirt_details_BaseColor_green.tga, shirt_details_BaseColor_Grey.tga, shirt_details_BaseColor_white, shirt_details_Diffuse, shirt_details_Diffuse_Black.tga, shirt_details_Diffuse_Green.tga, shirt_details_Diffuse_Grey.tga, shirt_details_Diffuse_white, shirt_details_Glossiness.tga, shirt_details _Metallic.tga,shirt_details_Normal.tga, shirt_details_Roughness.tga, shirt_details_Specular.tga (4096x4096)