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This model called peny and created in Autodesk Maya 2017 Besides the native Maya file OBJ and FBX files are included
Topology
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This character is designed for animation, short commercials, movies... the topology is quads with clean and animator friendly
Inside mouse, like gum, teeth, and tongue are included Model in real-world scale (165cm)
Overall polycount faces 32,504 vertics 33,160
Texture and Material
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Arnold standard surface with SSS(subsurface scattering) material Body texture 4096x4096 Eye texture 2048x2048 Closing textures 2048x2048 And other procedural texture
Hair
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Hair using maya's builting in xgen hair system three discription in one collection Hair discription, eyebrow discription,eyelash discription
N.B. when you open the file the xgen hair may not load immediately, so go to the xgen window and update the hair preview for each discriptions i.e hair, eyebrow and eyelashs
Renderer
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Rendered with solid angle Arnold core 5.0.1 MtoA version 2.0.1 the rendering took from 3-6 minuts on toshiba laptop (core i7 4700MQ @ 2.4ghz cpu 16gb ram, intel HD 4600 GPU)
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