DESCRIPTION

Rigged Low-poly game ready model

The skin has 3 color variations

Polycount:

Total polygons: 42682

Body:

  • Polygons: 14136
  • Vertices: 15544
  • Triangles: 28128

Sword:

  • Polygons: 494
  • Vertices: 633
  • Triangles: 953

Shield:

  • Polygons: 483
  • Vertices: 530
  • Triangles: 842

Armor:

  • Polygons: 28546
  • Vertices: 35375
  • Triangles: 56017

Animation: 25

  • Attack(4)
  • Idle(3)
  • Walk(3)
  • Run (2)
  • Walk back (3)
  • Walk left (1)
  • Walk right (1)
  • Death (4)
  • Hit (4)
  • Jump(2)

PBR TextureAlbedo, Normal,Metallness,Roughness,Alpha, AO in TGA Format

Unity Information:

  • Separate mesh parts
    • The ability to combine skin and clothing colors
    • Cloth physics simulation

Unreal Information:

  • Separate mesh parts
  • The ability to combine skin and clothing colors
  • Cloth physics simulation

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: 24

Animation types (Root Motion/In-place):

Root Motion: 10

In-place: 14

Number of characters: 1

Vertex counts of characters: 40753

Number of Materials and Material Instances: 18

Number of Textures: 58

Texture Resolutions: (4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes:

REVIEWS & COMMENTS

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3
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66
androidgamecoder
androidgamecoderBuyer of this model
This user has purchased this specific model
An intriguing character piece with a title suggesting a dark back story. Complementary earth tones, particularly greys, lend a compelling atmosphere to this model. Rich detail shows in the clothing and armor pieces. The skin and facial expression, particularly the cold eyes, suggests a warrior who's battles did not end at death, and now fights on. There are extensive download options for this model, although I personally only use the object (.obj) and texture files for an open world OpenGL game, so am limiting technical comments to those. The textures are consolidated to three graphics files, armor, body, and weapon. There are three different skin folders offering options on these, for instance a cold blueish skin texture vs a deep red demonic skin texture. For OpenGL there is a strict limit on the number of texture files in a project, so having just three texture files instead of the twenty or thirty files, as is often the case for character models, saves consolidation work. The object file is organized mainly by armor areas, with the entire body skin area in one group (vertices 29772 - 110268). This could have been broken down further though, as it is I'm using trial and error to build various body part vertex groups for OpenGL animation. The object file contains a total of 259533 vertices, or 86511 triangles. This is substantial, but common for high quality character models. As a developer buying character models is risky, as they tend to be expensive, large, and unreliable in quality. This modeler has proven quite reliable, if a bit expensive for some models. An ominous form to give other adventurers pause when encountered in a dark woods, and a great example of the imaginative and extensive model offerings by Palasky.
tony-benke
tony-benkeBuyer of this model
This user has purchased this specific model
So Beautiful, has real Dark Souls vibes but is still so unique. I Love it.
p3
p3ndragon3Buyer of this model
This user has purchased this specific model
Awesome work, 3 different skins and armor color choices give you a lot of flexibility.
br
brucefabioCommunity member
This user is part of the CGTrader community
Nice
da
daibactattoooCommunity member
This user is part of the CGTrader community
that black guy look strong
Kroen3DArt
Kroen3DArtCommunity member
This user is part of the CGTrader community
Very good!
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Fallen Knight Low-poly 3D model

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File formats
OBJ
OBJ<br />Version: 2018<br />File Size: 3.46 GB
FBX
Autodesk FBX<br />File Size: 3.46 GB
UNITYPACKAGE
Unity 3D<br />Version: 2020.1.6f1 <br />File Size: 3.46 GB
UASSET
UnrealEngine<br />Version: 4.18<br />File Size: 3.46 GB
MA
Autodesk Maya<br />Version: 2018<br />File Size: 3.46 GB
MAX
Autodesk 3ds Max<br />Version: 2017<br />File Size: 3.46 GB
ZTL
Zbrush<br />Version: 2019<br />File Size: 3.46 GB
TBSCENE
Marmoset Toolbag<br />Version: 3<br />File Size: 3.46 GB
CGA
CryEngine<br />Version: 2017<br />File Size: 3.46 GB
TEXTURES
Textures<br />File Size: 3.46 GB
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42682 polygons
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/ 40753 vertices
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