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Elara is a fully rigged, high-quality female character optimized for use in Unreal Engine 5. Featuring clean topology, 8K PBR textures, and seamless compatibility with UE5's humanoid animation system, Elara is ideal for real-time projects, games, cinematics, or virtual assistant applications.
The character is rigged for straightforward animation retargeting, with working hand and foot IK to ensure smooth integration with existing animation libraries.
Elara also includes functional jiggle physics for glutes, belly, and breasts, delivering realistic secondary motion. This package provides both a standalone FBX file and a ready-to-use .uproject example set up within the Unreal Third Person Template, making it easy to get started.
Some working morph targets are included for basic adjustments; however, full morph support is not provided.
Key Features:Fully Rigged for UE5 Humanoid Animation System Supports Retargeting, Hand IK, and Foot IK Realistic Jiggle Physics (Glutes, Belly, Breasts) 8K PBR Texture Maps for Exceptional Visual Quality Nude Base Mesh for Customization and Clothing Options Clean, Game-Optimized Topology and UV Layout Some Working Morph Targets Included (Limited Support) Example Material Setup Provided .uproject Example Integrated into the Third Person Template Compatible with Chaos Cloth and Physics Assets
What’s Included:FBX Character File rigged for UE5
8K PBR Texture Maps (Body, Eyes, etc.)
Limited Working Morph Targets (See Documentation)
.uproject Example with Third Person Template Integration
Additional Notes:Fully compatible with UE5's humanoid animation system, supporting retargeting and IK functionality.
Jiggle physics for glutes, belly, and breasts are included and functional.
Some morphs are provided, but full morph support is not guaranteed.
Tested in Unreal Engine 5.1 and newer. Results may vary in earlier versions.
Includes an adult-content-ready base mesh; please review platform guidelines before use.
Unity Users: Interested in a Unity-ready version? Feel free to message me with requests.