DESCRIPTION

Stylized rigged astronaut created with Blender and rendered in Eevee.

Render Engine:

The character is rendered in Eevee, but it also works fine in Cycles.

Materials:

The materials are not fully baked, but texture maps are used. The wrinkles on the fabric is a baked normal map. The rocket logo on the shoulder is a decal added into the materials. There is also another normal map used to add the details to the panel on the front and the helmet details.

Rigging:

The character is rigged with bones, using an IK rigging setup for the arms and legs. The helmet, jet pack, and a few other objects are parented to bones.

Contents:

  • Finished Rigged Character Blender File
  • Final Renders
  • HDRI Lighting
  • Fabric Normal Map
  • Rocket Logo
  • Rocket Patch Normal Map
  • Panel Color Mask Texture
  • Panel Normal Map

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Stylized Astronaut - Rigged - Blender 3D model

Royalty Free License (no AI)
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Native file format
BLEND3 files
Size: 119 MB
Eevee | 4.4.3
Eevee | 4.4.3
Exchange formats
PNG
PNG<br />File Size: 58 MB
JPG
JPG<br />File Size: 58 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Model is not 3D printable
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Geometry
9807 polygons
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/ 9999 vertices
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