Sci-fi Characters 03

Sci-fi Characters 03 Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

Highly detailed, realistic 3D Sci-fi Characters with modular parts and a shotgun. There's a male and female version.

Characters are made up of modular parts, human body parts can be excluded to avoid overlap and reduce polycount.

Character does not have LOD system

The renders were made in Unreal Engine 5 using Lumen.

4K Textures

BaseColor, Normal, IDMap, ORM(OcclusionRoughnessMetallic), SSS (Subsurface Scattering), Specular, Cavity, Parallax, Opacity

Polycount

Male (all modular parts combined)Faces 84,384 ・ Tris 168,410 ・ Verts 95,895

Female (all modular parts combined)Faces 100,394 ・ Tris 200,472 ・ Verts 122,555

Tested with

  • Advanced Locomotion System v4
  • Standard 3rd person animations

Unreal Engine 5

Key Features

  • Rigged with UE4 mannequin skeleton
  • Advanced materials with easily customizable colors
  • Includes full-body mesh and modular parts
  • 52 Apple Arkit Blendshapes for facial animation
  • Physics asset is configured
  • Modular rig is configured
  • Render scene included

Materials

Each outfit part supports three independently customizable color regions, controlled via a Material ID map. Patterns can be added and adjusted for each color region.

There are also a customizable hair material, a procedural eye material, and a skin material with adjustable skin tone and separate, toggleable makeup layers (e.g., lips, eyes, blush), each with individual controls.

Outfit and skin materials include configurable layers for dirt and blood effects.

Patterns and surface layers can use UV or Tri-planar projections.

All materials are easily extendable, allowing the addition or removal of layers if needed.

Unity

Key Features

  • Supports Built-in, URP, and HDRP
  • Fully Rigged with Humanoid Rig
  • Advanced materials with easily customizable colors
  • Includes full-body mesh and modular parts

Materials

Materials are made in Shader Graph. There are three types of materials, one for each rendering pipeline (URP, HDRP, StandardRP).

Each outfit part supports three independently customizable color regions, controlled via a Material ID map. Patterns can be added and adjusted for each color region.

There are also a customizable hair material, a procedural eye material, and a skin material with adjustable skin tone and separate, toggleable makeup layers (e.g., lips, eyes, blush), each with individual controls.

Outfit and skin materials include configurable layers for dirt and blood effects.

All materials are easily extendable, allowing the addition or removal of layers if needed.

Blender

Key Features

  • Сontains two identical armatures, with one having a different bone orientation, making it suitable for export to UE5 and Unity. They can be easily swapped.
  • Materials with easily customizable colors.
  • Includes full-body mesh and modular parts.
  • Two types of FBX files available, for export to UE5 and Unity with proper settings.

Materials

The colors of the material are configurable through parameters. A Material ID map is used for changing colors of a BaseColor Map.

Technical details

  • Rigged: Yes
  • Rigged to Epic skeleton: Yes
  • If rigged to the Epic skeleton, IK bones are included: Yes
  • Animated: No
  • Number of Animations: 0
  • Animation types (Root Motion/In-place): 0
  • Number of characters: 2
  • Vertex counts of characters: 368,882
  • Number of Materials and Material Instances: 42
  • Number of Textures: 150
  • Texture Resolutions: 4096x4096, 2048x2048, 1024x1024
  • Supported Development Platforms: Windows
Item rating
0 0
Sci-fi Characters 03
$69.99
 
Royalty Free No Ai License 
Sci-fi Characters 03
$69.99
 
Royalty Free No Ai License 
Available in these collections
Response 50% in 1.6h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
UV mapping
Texturing
PBR modeling

3D Model formats

Format limitations
Native
  • Blender (.blend) (3 files)2.83 GBVersion: 4.0Renderer: Eevee Version: 4.0Renderer: Eevee Version: 4.0Renderer: Eevee
Exchange
  • Blender (.blend) (3 files)2.83 GBVersion: 4.0Renderer: Eevee Version: 4.0Renderer: Eevee Version: 4.0Renderer: Eevee
  • Autodesk FBX (.fbx)391 MB
  • UnrealEngine 5.5.4 (.uasset)1.48 GB
  • PNG (.png)1.02 GB
  • Unity 3D 2022.3.40f1 (.unitypackage, .prefab)1.22 GB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 184,778
  • Vertices 218,450
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Publish date2025-04-06
  • Model ID#6025237
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