Low-poly and optimised for game engines
Rigged: inverse kinematics with control joints
Legs are rigged as pistons with Damped Track bone constraint
Fully animated walk cycle, loopable (e.g. see youtube preview)
4K PBR Textures: Albedo, Metalness, Roughness, Specular, Transparency and Normal
All textures are in .PNG format and are packed into .blend file & a separate .zip file
Each part is a separate object with a proper name
Model consists of only quad-polygons, no N-gons
All UV's are non-overlapping and are unwrapped onto a single texture atlas
Model has a unified general PBR material assembled in Quixel Mixer
Rendered in real time with EEVEE renderer in Blender
The HDRI used for render is not included
Design inspired by Westworld Season 3
Fell free to contact me for additional infromation and have a great day!