DESCRIPTION

Realistic Zombie Character - 20K Verts | CC4 / Blender / Unreal / Unity / OBJ

This realistic zombie character was sculpted in ZBrush, textured in Substance Painter, and rigged in Character Creator 4 with a complete facial setup including wrinkle maps, visemes, and emotional expressions.

The model contains 20,434 vertices, maintaining excellent visual quality while optimized for real-time performance.It is exported for multiple platforms to ensure maximum compatibility and flexibility in any production environment.

Package Includes

FBX (Unreal Engine 5 export)

FBX (Unity export)

Blender (.blend) file

OBJ high-resolution mesh

4K PBR textures: BaseColor, Normal, Roughness, Metallic, AO

Preview renders and animation demo (for preview only)

Technical Details

Vertices: 20,434

Triangles: approximately 40,000

Textures: 4K PBR (PNG)

Rig: Full-body and facial (wrinkles, visemes, expressions)

Topology: Non-overlapping UVs

Shader: PBR Metallic/Roughness

Compatibility: Unreal Engine 5, Unity, Blender 3.x, Maya, 3ds Max

Notes

The walking animation shown in the preview video (Zombie Walk) is an ActorCore motion and is not included in the files.

The pants were customized inside CC4 and are part of the final model.

No paid Reallusion content is redistributed.

Usage

Ideal for horror or survival games, cinematic scenes, or realistic 3D renders.The topology and rig are optimized for smooth real-time performance and expressive facial animation.

Created by Alvaro Torres (ART Sculptor) - ChileMore works: https://www.artstation.com/alvarotorresba

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Realistic Zombie Character Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 3.42 MB
PNG
PNG<br />File Size: 292 MB
FBX
Autodesk FBX | 2 files<br />File Size: 375 MB
OTHER
Other | 2 files<br />File Size: 591 MB
BLEND
Blender<br />Version: 4.5<br />File Size: 240 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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No UV overlaps
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UV unwrapped model
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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39890 polygons
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/ 20434 vertices
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Unwrapped UVs
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