DESCRIPTION

This is an humanoid robot character created using a full PBR workflow. The model was built in Autodesk Maya, textured in Substance Painter, and rendered in Marmoset Toolbag using 4K texture maps.Vertices: 1,871,779

Polygons: 1,869,756

Modeling: Autodesk Maya

Texturing: Substance Painter (PBR workflow)

Maps used: Base Color, Roughness, Metallic, Normal, Ambient Occlusion (4K resolution)

Rendering: Marmoset Toolbag (real-time lighting and reflection capture)

Style: Sleek and stylized robotic design with clean shapes and functional joints

Purpose: Suitable for real-time applications, cinematics, or stylized animation

The character features well-defined forms and modular pieces, aiming for clarity in silhouette and optimized shading response under different lighting conditions.

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QUALITY VERIFIED
This model passed automated CGTrader quality checks and meets professional, PBR-ready standards.

Cute Robot rigged 3D model

Royalty Free License (no AI)
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Native file format
MA
Size: 23.5 MB
Renderer: Arnold | 2024
Exchange formats
FBX
Autodesk FBX | 2 files<br />File Size: 37 MB
MAX
Autodesk 3ds Max<br />File Size: 28.3 MB
PNG
PNG<br />File Size: 807 MB
Provided by designer
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3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
1869756 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1871779 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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