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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A wiry prehistoric gatherer woman with sturdy legs and a compact silhouette, weathered olive skin with sun freckles, calm sharp eyes, and a single braided hairstyle wrapped around the head; wearing a layered plant-fiber shawl over a patched hide vest, cord belt, simple bead necklace, wrapped calves, and worn moccasins with mud stains; a woven foraging basket strapped to her back and a smaller plaited satchel clipped to the belt, plus a bone needle case attached to the strap. In a forest-edge clearing with damp leaf litter, mossy rocks, and fallen birch branches under cool misty morning light; Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials..
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.
This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!