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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A tall, sinewy shaman with elongated proportions and a striking silhouette, ash-dusted skin, and a single head hidden by a carved wooden animal mask with a fur brow fringe; beneath the mask, ritual paint bands run down the neck and across the collarbones; wearing layered hide-and-fiber robes with stitched patches, dangling cords, and smoke-stained hems, plus wrapped forearms and bare feet hardened by travel; a bone rattle made from tied foot bones hanging from a chest strap, extra bone charms and teeth pendants attached to the belt, and a small herb pouch fixed to the backpack strap. In a dark taiga glade with wet moss, a ring of charred stones, and thin drifting fog lit by cold moonlight and faint fire glow; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!A tall, sinewy shaman with elongated proportions and a striking silhouette, ash-dusted skin, and a single head hidden by a carved wooden animal mask with a fur brow fringe; beneath the mask, ritual paint bands run down the neck and across the collarbones; wearing layered hide-and-fiber robes with stitched patches, dangling cords, and smoke-stained hems, plus wrapped forearms and bare feet hardened by travel; a bone rattle made from tied foot bones hanging from a chest strap, extra bone charms and teeth pendants attached to the belt, and a small herb pouch fixed to the backpack strap. In a dark taiga glade with wet moss, a ring of charred stones, and thin drifting fog lit by cold moonlight and faint fire glow; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!