1/12
A lean cyber-operative with slightly hunched, ready posture and a sharp silhouette, pale skin with faint circuit-like tattoos, and an intense sleepless stare; a single head fitted with a low-profile neural interface crown and a metal jack port behind one ear, with short hair shaved around the implant; wearing layered techwear: matte hooded jacket over a tight signal-routing undersuit, reinforced gloves docked at wrist rings, and flexible cargo pants with hard knee inserts, lightly scuffed and rain-speckled; thick data cables coiled on the back harness, several capped ports along the spine and forearms, and a compact cyberdeck module strapped to the thigh with a battery brick clipped to the belt, not held. In a dim server-room corridor with vented panels, exposed conduit, and cold blue indicator glow reflecting on wet flooring; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!A lean cyber-operative with slightly hunched, ready posture and a sharp silhouette, pale skin with faint circuit-like tattoos, and an intense sleepless stare; a single head fitted with a low-profile neural interface crown and a metal jack port behind one ear, with short hair shaved around the implant; wearing layered techwear: matte hooded jacket over a tight signal-routing undersuit, reinforced gloves docked at wrist rings, and flexible cargo pants with hard knee inserts, lightly scuffed and rain-speckled; thick data cables coiled on the back harness, several capped ports along the spine and forearms, and a compact cyberdeck module strapped to the thigh with a battery brick clipped to the belt, not held. In a dim server-room corridor with vented panels, exposed conduit, and cold blue indicator glow reflecting on wet flooring; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!
REVIEWS & COMMENTS
accuracy, and usability.
