Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/8
A highly detailed 3D model of a traditional Japanese Jizo (Ojizō-sama) stone statue, inspired by Buddhist roadside guardians and temple sculptures commonly found throughout Japan.
This serene figure depicts Jizo holding a sacred staff (khakkhara) and wish-fulfilling jewel, symbolizing protection of travelers, children, and lost souls. The statue is sculpted with realistic stone proportions and softened facial features, conveying calmness and quiet spiritual presence.
The surface is richly weathered with moss growth, mineral staining, chipped edges, and subtle erosion, capturing the feeling of an ancient statue standing for decades in a forest path or temple garden. All materials are created using a PBR workflow, making the asset immediately usable in modern game engines and real-time applications.
Designed for environment art, shrine scenes, horror games, Japanese historical settings, and atmospheric exploration titles, this model works as both a background prop and a focal point for storytelling environments.
FeaturesTraditional Jizo Statue Design
Authentic Buddhist guardian figure with staff and sacred jewel, inspired by real Japanese roadside and temple sculptures.
Game-ready PBR materials
Physically Based Rendering textures with natural stone shading, moss coverage, dirt buildup, and surface aging.
High visual fidelity
Carefully sculpted folds, facial details, stone damage, cracks, and organic moss distribution for close-up viewing.
Atmospheric aging & weathering
Natural erosion, chipped stone edges, lichen, moss layers, and moisture stains baked into the texture work.
Strong silhouette for environment art
Clear and readable shape suitable for shrine scenes, forests, ruins, temples, and spiritual locations.
Static prop asset
No rigging or animation – optimized for use as an environment object or scene centerpiece.
File Formats Included
OBJFBXBLEND (Blender source file)
Usage
Japanese temple or shrine environmentsForest paths and spiritual locationsHorror and folklore-inspired gamesHistorical Japan settingsOpen-world exploration gamesBackground prop or hero environment assetDioramas and cinematic scene buildingLevel design and environment storytelling
Notes
Game-ready PBR modelStatic mesh (no rigging, no animation)Optimized for real-time rendering pipelinesCompatible with Unity, Unreal Engine, and most modern enginesMinor surface irregularities may be present due to realistic stone agingCreated using AI-assisted sculpting with manual refinement