DESCRIPTION

Description

A detailed ice crystal scorpion creature designed for both real-time rendering and 3D printing workflows.

This creature is based on the anatomy of a scorpion, featuring large pincers, a segmented body, multiple walking legs, and a long curved stinger tail. The design incorporates sharp crystalline structures across the body, giving the creature a frozen and mineral-like appearance.

The model combines realistic scorpion anatomy with fantasy crystal armor elements, creating a powerful and dangerous monster suitable for fantasy or icy environments. The sharp crystal formations on the claws, back, and tail provide a strong and aggressive silhouette that works well as a monster or boss creature.

The model is built with a balanced polygon count (under 20,000 polygons), allowing it to function efficiently as a game-ready asset while still maintaining enough detail for high-quality 3D printing.

PBR materials provide realistic surface response for rendering in modern engines, while the included STL file allows direct use for physical model production.

Ideal for creature collections, fantasy enemies, ice biome monsters, tabletop miniatures, or cinematic scenes.

Features

Ice Crystal Scorpion Creature Design

Inspired by scorpion anatomy with claws, segmented body structure, and crystalline armor formations.

Game Ready PBR Model

Designed for real-time engines such as Unity and Unreal Engine.

3D Print Compatible

Includes STL format for 3D printing workflows.

Balanced Polygon Count

Under 20,000 polygons for efficient rendering while maintaining surface detail.

Detailed Surface Structure

Sharp crystal formations, segmented body structure, scorpion pincers, and curved stinger tail.

Multi-purpose Asset

Suitable for games, rendering, collectibles, and creature figurines.

File Formats Included

OBJFBXBLENDSTL

Usage

Game creature assetFantasy or ice biome environmentsScorpion monster enemy3D printing figurines or collectiblesTabletop game miniaturesCinematic renderingCreature concept visualization

Notes

Game ready PBR model

Polygon count under 20k

Includes STL file for 3D printing

Compatible with Unity, Unreal Engine, and most 3D software

Minor surface imperfections may exist due to modeling workflow

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AI GENERATED
This model was created using AI-assisted tools or workflows.

Ice Crystal Scorpion Monster Game Ready PBR 3D Print 3D model

Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 1.02 MB
OBJ
OBJ<br />File Size: 10.1 MB
FBX
Autodesk FBX<br />File Size: 10.9 MB
PNG
PNG<br />File Size: 10.1 MB
BLEND
Blender<br />File Size: 28.8 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Unwrapped UVs
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