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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A battle-hardened tribal warrior with a powerful V-shaped torso and thick legs, tense jaw, and focused eyes; sun-darkened skin with fresh bruises and old raised scars across the ribs, short hair shaved at the sides, and a strip of ochre war paint crossing the nose and down the chin; wearing layered hide-and-fur armor panels over a stitched leather tunic, a reinforced shoulder guard, wrapped forearms, and scuffed moccasins with mud and ash ground into the seams; a heavy wooden club strapped to the back, a stone axe in a hip loop, and spare rawhide lashings and a tooth pendant attached to the belt. In a trampled forest clearing with snapped branches, churned dirt, and drifting smoke under harsh cold daylight, no other figures visible; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!A battle-hardened tribal warrior with a powerful V-shaped torso and thick legs, tense jaw, and focused eyes; sun-darkened skin with fresh bruises and old raised scars across the ribs, short hair shaved at the sides, and a strip of ochre war paint crossing the nose and down the chin; wearing layered hide-and-fur armor panels over a stitched leather tunic, a reinforced shoulder guard, wrapped forearms, and scuffed moccasins with mud and ash ground into the seams; a heavy wooden club strapped to the back, a stone axe in a hip loop, and spare rawhide lashings and a tooth pendant attached to the belt. In a trampled forest clearing with snapped branches, churned dirt, and drifting smoke under harsh cold daylight, no other figures visible; “Full-body, centered, fully visible in frame; standing upright in a T-pose with arms extended straight out to the sides; palms facing the camera (open palms); hands empty; match the provided OpenPose reference; PBR-friendly materials.”.
Includes multiple idle, walk, run, and jump animations as FBX files for Unity and Unreal Engine, easy to apply to this character. It's full compatible with Mixamo RIG.This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!