This model is rigged, but not animated (there are some images of the model on some poses as an example, just to show it is rigged).
The normal map was baked from a high poly mesh.
On this model, the pivot is on the center of the mesh.
This model is 180cm tall.
Polygons : 23559 Tris : 47018 Verts : 23714
The face is also rigged, with multiple joints that allow you to move parts of the face.
This model has 3 UV sets (body, cloth, eyes-teeth).
Textures available for each set : Diffuse, Emissive, Glossiness, Normal map, specular.
Body : (4096x4096) Cloth : (4096x4096) Eyes_teeth : (2048x2048)
There is available :
--> Maya LT file (.MLT) --> .FBX file --> .OBJ file --> .TGA textures