Sports man idle 3D model

How to add 3d animated people to the scene without problems? How easy is it to use mocap animation, animated clothes, clone and scale without problems? The solution is to use the 3D model with the finished vertex animation based on the point caching.

special of using this point cache people:

no biped and bones do not edit the animation ready clothes simulation it is easy to merge, transform, clone infinite looped animation nice fps view in viewport

 Model specifications:

77376 poly 154704 tris one texture 4096x4096 png 190 frames at 30fps pointcache pc2 scene units: cm

This model is good for medium and long-range plans of architectural animations, commercials and other.

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    Sports man idle
    $97.00
    Royalty Free License
    maxim3d
    maxim3d
    (1 reviews)
    Response 86% in 7.9h
    3D Modeling
    Low-poly Modeling
    Lighting
    Rendering
    Rigging
    UV mapping
    Texturing
    Shaders
    3D model formats
    Native
    • 3ds Max 2014 (.max)188 MBVersion: 2014Renderer: Corona 1.5
    Exchange
    • Autodesk FBX (.fbx) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2017-05-26
    • Model ID#725720
    • Animated approved
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry -
    • Polygons 77,376
    • Vertices 83,066
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs
    • Plugins used
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