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- unity ---------------------------------------------
in the archive skeleton and clothes with humoid skeleton fbx/there is also a substance paint file, you can color it as you like.there are textures that are used in ue4 ,I think they can also be configured in unity
- UE4------------------------------------------------
You can change almost all colors, add or remove-dirt, damage. On the balaclava, you can use any tile texture,modular (gloves, boots, jacket, pants, bag with a dagger-there are morphs for correction).The skeleton in different variations (12 -without hadns.leg and etc) for different clothes(so that the bones do not stick out from under the clothes) Skeleton has morphs of the ribs,pelvis, head for a change.I show all this in the videoRigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of Animations:0
Animation types (Root Motion/In-place):0
Number of characters:1
Vertex counts of characters: weapon and clothes 10500,tris20500/all skeleton 7500 ,tris 14500
Number of Materials and Material Instances:4/4 skeleton,up,down,weapon-attachment
Number of Textures:24
Texture Resolutions:2k-4k
Supported Development Platforms:PC
Windows: Yes
Documentation: no
REVIEWS & COMMENTS
accuracy, and usability.
