DESCRIPTION

This realistic Black boxer character is designed for games, cinematics, virtual production, sports simulations, motion capture projects, and real-time rendering applications.

The character comes fully rigged with a complete skeletal setup and facial expression controls, allowing a wide range of animations including boxing, fighting, training, running, defensive movements, victory poses, and cinematic performances.

Built with realistic body proportions and detailed muscular anatomy, this asset is suitable for combat games, sports titles, fitness simulations, animation projects, and Unreal Engine productions.

An Unreal Engine project file is included, enabling seamless integration into UE workflows and accelerating production pipelines.

Whether you're creating a boxing game, fighting simulator, sports experience, cinematic sequence, or virtual human project, this character provides a versatile and production-ready solution.Realistic Black boxer character

Full body riggingFacial expression controlsGame-ready workflowUnreal Engine compatibleAnimation-ready setupMotion capture friendlyDetailed anatomyHigh-quality texturesProduction-ready assetCharacter Type: Realistic HumanGender: MaleProfession: BoxerStyle: RealisticRigged: YesFacial Expressions: YesAnimation Ready: YesEngine: Unreal EngineUE Project Included: YesUsage: Games, Animation, Cinematics, Virtual Production这是一款写实风格黑人拳击手3D角色模型,专为游戏开发、虚拟制作、动画电影、体育项目、动作捕捉以及实时渲染场景打造。

模型拥有完整人体骨骼绑定和丰富面部表情控制,可轻松实现拳击、防御、攻击、奔跑、训练、胜利庆祝等各种动作表现。角色采用真实人体比例制作,肌肉结构自然,适用于现代体育、格斗竞技、健身训练、动作游戏以及影视动画项目。

产品包含UE工程文件,可直接导入Unreal Engine项目进行开发和动画制作,大幅提升工作效率。

无论是拳击游戏、格斗游戏、体育模拟项目,还是数字人、虚拟主播、影视预演场景,本角色都能够快速投入使用。

产品特点(中文)写实角色 黑人男性拳击手 真实肌肉结构 高品质纹理贴图全身骨骼绑定支持动作捕捉支持自定义动画 面部表情丰富面部表情控制适用于动画演出支持情绪表现游戏开发友好Unreal Engine兼容 动画制作友好游戏项目可直接使用 适用场景 拳击游戏 格斗游戏 体育模拟 动画电影 虚拟制作 数字人项目 VR/AR项目写实人物角色男性拳击手 写实风格 全身绑定表情控制,可制作各种动作Unreal Engine 包含UE工程用途:游戏、影视、动画、虚拟制作

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

RealisticMuscular Boxer Character Fully Rigged for Unreal Engine Low-poly 3D model

$59.99
Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
FBX
Autodesk FBX<br />Version: 2019<br />File Size: 272 MB
JSON
JSON | 2 files<br />File Size: 898 MB
PNG
PNG | 2 files<br />File Size: 898 MB
JPG
JPG<br />File Size: 272 MB
BLEND
Blender<br />Version: 5.1<br />File Size: 233 MB
UASSET
UnrealEngine<br />Version: 5.7<br />File Size: 626 MB
PT
PyTorch<br />File Size: 626 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
40330 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
26405 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat