Stylized Punk Character – Game-Ready 3D Model with Full Retopology + TexturesHigh-quality stylized punk character, ideal for games, cinematics, and real-time engines like Unity and Unreal Engine. This asset comes fully retopologized and textured, offering flexibility for rigging, shading, and rendering workflows.
Features:
Clean retopology – 165,662 triangles (82,893 quads)
Organized by materials (divided by body parts: eyes, gloves, pants, jacket, accessories, etc.)
Exported in FBX and OBJ formats
Textures baked in Substance Painter (Normal, Roughness, AO, Curvature, etc.)
Includes a .blend file with fully configured SSS shader (for Cycles and Eevee)
README file included to guide SSS configuration and texture setup
Ready for real-time engines and offline rendering
What you get:
.blend file (for reference and SSS setup only)
.FBX and .OBJ formats of the character
Full texture sets organized by folders (see screenshots)
README file with notes on Subsurface Scattering, shading, and render tips
Use cases:
Game development (NPCs or stylized characters)
Cinematic sequences
Educational or stylized anatomical projects
Real-time or offline rendering showcases
File Structure (ZIP):
Textures/ – Textures grouped by body parts (e.g., Manopla, Pantalon, Cuerpo)
Punk_Model.fbx
Punk_Model.obj
SSS_Guide.blend
README.txt
This stylized punk character is lightweight, optimized, and designed for maximum compatibility across various pipelines. Whether you're building a stylized scene or populating a post-apocalyptic world, this character brings style and efficiency. For support or questions, contact: sebbarbon@gmail.com / tomategristudios@gmail.com