Post-apocalyptic survivor character 3D model

Post-apocalyptic survivor character 3D model, based on my own concept. Done using Zbrush, 3ds Max, Marvelous Designer and Substance Painter. Preview images are rendered using Keyshot and Vray. This model includes full (posed) character - head (gas mask), jacket, pants, shoes, backpack and pistol. Total polycount - 601011

Polycount by model parts:

  • Head (gas-mask) - 323949
  • Jacket - 68267
  • Backpack - 22564
  • Pants - 46047
  • Shoes - 79048

Model is not rigged, and it's not game-ready. Can be used for PBR, all texture sets has diffuse (albedo), roughness, normal and glossiness maps.

Package contains:

  • 3ds max files (versions 2018 and 2016) - material ready, outfit can be turbosmoothed if needed
  • FBX file
  • ZTL file
  • Blender file (imported mesh only, shaders and materials must be adjusted)
  • Textures - high resolution PNG and TIF maps, mostly 4096x4096. Can be compressed to JPG format without much loss in quality, and also can be used for PBR, all texture sets has diffuse (albedo), roughness, normal and glossiness maps

for any further questions feel free to contact me

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Post-apocalyptic survivor character
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3D Modeling
Rendering
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3D model formats
Native
  • Autodesk 3ds Max (.max) (2 files)-Version: 2018Renderer: V-Ray NextVersion: 2016Renderer: V-Ray Next
Exchange
  • Autodesk 3ds Max (.max) (2 files)-Version: 2018Renderer: V-Ray NextVersion: 2016Renderer: V-Ray Next
  • Autodesk FBX (.fbx)32.5 MB
  • Zbrush 2019 (.ztl, .zbp)24 MB
  • Blender 2.82 (.blend)94.3 MB
  • Textures 873 MB
  • OBJ (.obj, .mtl) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-09-14
  • Model ID#2606255
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 601,011
  • Vertices 537,225
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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