Name: Sergeant Boom (example)Type: Stylized / Cartoon SoldierGenre: Military-themed cartoon / Strategy / Tower defense / Mobile gameTone: Lighthearted, exaggerated, non-violent or comic war setting (similar to Clash of Clans, Boom Beach, or Tiny Troopers)
Character DesignBody Type: Compact, chunky proportions with large head, small torso, and oversized hands/feet
Height: ~4–5 heads tall (chibi-style proportions)
Gender: Male or female variants available; easily swappable heads and armor parts
Visual StyleArt Style: Hand-painted or stylized PBR textures
Finish: Matte with bold colors, light edge highlights, soft shadows
Color Scheme: Army green with bright accent colors (e.g. orange goggles, blue backpacks, red patches)
Uniform & GearHelmet: Oversized round or square helmet, often slightly tilted; includes goggles or cartoonish camo netting
Top: Simple armored vest or fatigue shirt with big buttons, straps, and cartoon grenades
Pants: Baggy cargo pants with exaggerated folds and chunky knee pads
Boots: Big, round-toed combat boots with high ankles and visible soles
Accessories (Optional):
Oversized walkie-talkie
Toy-like rifle or bazooka (non-threatening shape)
Utility belt with canteen and pouches
Back-mounted backpack or flag
Facial FeaturesExpression: Exaggerated eyes and eyebrows, expressive mouth (for comedic emotion range)
Skin Tone: Varies by model; simplified for stylized look
Beard/Mustache: Optional cartoon stubble or big handlebar moustache for veterans
Model SpecificationsTopology: Game-ready, optimized for mobile or stylized animation
Polycount:
Mobile: 5k–10k tris
PC/Console: 10k–20k tris
Textures: 1K–2K hand-painted or stylized PBR maps (Albedo, Normal, Roughness)
Rigging: Fully rigged with facial bones or blendshapes for expressions
Animation Ready: Idle, walk, salute, aim, throw grenade (optional)