Cartoon character base mesh 3D model

This model was created in zbrush 2018. It was created for multi-purpose use: anatomy study, rigging and animation, high poly sculpts, unique character design. 3d model has mouth bag with teeth and tongue, eye maps (diffuse, height, metalness,roughness).

Head has manual retopology and subdivision levels in zbrush. 0 subdivision level has: 10535 polys ;10858 vert

Includes:

  • teeth, tongue, eyes;
  • Zbrush 2018 .ztl;
  • fbx;
  • obj;
  • max (2016);
  • blend;
  • head height map; head normal map; eye maps

All objects has UVs

Item Rating10
  • wwill2power71
    2019-02-14 17:08
    Recommended
    Clean Topology and easy to work with.
Cartoon character base mesh
$10.00
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Response 83% in 1.0h
3D Modeling
Low-poly Modeling
Rigging
Skinning
UV mapping
Texturing
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3D model formats
Native
  • Zbrush 2018 (.ztl, .zbp)36.3 MB
Exchange
  • Blender (.blend) (2 files)-
  • Autodesk FBX (.fbx) (2 files)-
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk 3ds Max 2016 (.max)460 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-12-01
  • Model ID#1837580
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 10,535
  • Vertices 10,858
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
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