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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
The hand model comes in two versions: High-poly and Low-poly.
This mesh has clean geometry, non-overlapping UVs, and the mesh and all materials, textures, and bones in the armature have unique names.High-poly stats: Subdivision-ready topology. Has a 2k base color, roughness, and normal textures. Polygons are 3374, Triangles are 6748, Vertices are 3395. The material is set up and enabled.Low-poly stats: Not subdivision-ready topology. Has a 2k base color, roughness, and normal textures. Polygons are 856, Triangles are 1678, Vertices are 851. The material is set up and enabled.
This mesh comes with a rig and skinning. The rig contains both deformation and control bones. The fingers are controlled by fk and ik controllers.Native blend file format. Also available in fbx and obj format.
Armature is only present in the blend file.
The render was made in Blender using eevee.