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African Baby Hands Rigged is a three-dimensional model of Black infant hand anatomy, representing the delicate structure and proportions of a newborn’s hands with African heritage.
The model showcases the softness, small size, and characteristic curled fingers common in early infancy. It serves as a visual and tactile reference for understanding the development of hand structure in newborns. African Baby Hands captures the fine details of a newborn’s fingers, palm creases, and skin texture, reflecting the natural features of an infant’s hand.
For pediatric studies, anatomical research, neonatal care training, infant development studies, sculpture and art reference, prosthetic design, cultural representation in modeling, educational tools for childcare, hand ergonomics, photography props, museum displays, early childhood development, and medical education.African Baby Hands Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.
Hope you like it!
Features:
- High quality polygonal model, correctly scaled for an accurate representation of the original object.
- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)
- All colors can be easily modified.
- Model is fully textured with all materials applied.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary just drop your models into the scene and start rendering.
- No special plugin needed to open scene.
- Model does not include any backgrounds or scenes used in preview images.
- Units: cm
Textures Formats:-14 png (8192x8192)
- Dimensions 32,49 x 27,97 x H6,63cm
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
