Thief goblin Low-poly 3D model

Loot-goblin

Goblin V1

Points: 5065

Triangles: 9479

Polygons: 4913

2 textures set - 2048x2048

*.sbsar - material. You can change base color and roughness level.

Goblin V2

Points: 5076

Triangles: 10061

Polygons: 5263

2 textures set - 2048x2048

*.sbsar - material. You can change base color and roughness level.

Bag

Points: 939

Triangles: 1130

Polygons: 604

Textures - 1024x1024

Bag and belt are at the same UV

Belt

Points: 358

Triangles: 614

Polygons: 310

Textures - 1024x1024

Chest

Points: 3109

Triangles: 5910

Polygons: 3421

Textures - 2048x2048

Stick

Points: 143

Triangles: 2825

Polygons: 159

Textures - 2048x2048

Ax, cudgel and stick are at the same UV

Stick

Points: 143

Triangles: 2825

Polygons: 159

Textures - 2048x2048

Cudgel

Points: 171

Triangles: 338

Polygons: 178

Textures - 2048x2048

Ax

Points: 254

Triangles: 500

Polygons: 272

Textures - 2048x2048

Total

Points: 15115

Triangles: 28314

Polygons: 15120

Formats included: C4D, fbx, obg, dae, 3ds

  • ZTL - High-poly model.
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    Thief goblin
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    Response 100% in 7.1h
    3D Modeling
    Low-poly Modeling
    UV mapping
    Texturing
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    3D model formats
    Native
    • Cinema 4D (.c4d) (7 files)-Version: R18Version: R18Version: R18Version: R18Version: R18Version: R18Version: R18
    Exchange
    • Cinema 4D (.c4d) (7 files)-Version: R18Version: R18Version: R18Version: R18Version: R18Version: R18Version: R18
    • Other 622 MB
    • Autodesk FBX (.fbx) (2 files)-Version: 7.5Version: 7.5
    • Zbrush (.ztl, .zbp) (2 files)-Version: 4r7
    • 3D Studio (.3ds) (2 files)-
    • Collada (.dae) (2 files)-Version: 1.5Version: 1.5
    • OBJ (.obj, .mtl) (3 files)-
    • Marmoset Toolbag (.tbscene, .tbmat)622 MB
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-10-08
    • Model ID#1009314
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Polygon mesh
    • Polygons 15,120
    • Vertices 15,115
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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