Spiky Creature 3D model

Spiky Creature

RENDER READY!

This model has been modeled with a clean topology based on quads and loops.

All High Resolution Textures (4096X4096) including the following maps:

Diffuse, AmbientOcclusion, NormalMap, Roughnes, Emissive and Enviroment HDR.

Fully Rigged!

The rigg is complete! Using Physics, Muscle System, Slider Controls and so on! . Super easy to animate.

Facial Morphs included! For Jaw, Eyes, Feet Smash (Simulating collision with ground)and of Course SPIKES!. There is an interface in your viewport for controlling it using sliders(Look in previews)

The Rigg is Originally made in Cinema 4D(All Preview Images made from Cinema 4D).

At other formats the rigg is exported from Cinema4D as FBX.

Render Engine Used Physical (Cinema 4d R17/R18)

Poligons: 11972 Vertices: 12398

The Model is Subdividable

Metric unit used: Centimeters

First, Second and Last Previews are just to show how the model can be in a composition(Does not contains the scene)

I've made a little test animation with it, that's in my Artstation, you can check out there.

This pack includes all the following formats:

.c4d (Physical)

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    Spiky Creature
    $149.99
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    Response 80% in 1.6h
    3D Modeling
    Rendering
    Rigging
    Texturing
    PBR modeling
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    3D model formats
    Native
    • Cinema 4D R17/R18 (.c4d)99 MBVersion: R17/R18Renderer: Default Physical
    Exchange
    • 3D Studio (.3ds) -
    • Autodesk FBX (.fbx) -
    • OBJ (.obj, .mtl) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-03-06
    • Model ID#862770
    • Animated approved
    • Rigged approved
    • VR / AR / Low-poly
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 11,972
    • Vertices 12,398
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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