Clown 3D model

his character is rigged with biped and its facial expressions were mapped with Faceshift naming conversion. If you own a depth camera like Kinect motion sensor you will take advantage of live facial capture. The character has 45 blend shapes and a Morpher modifier was used. On top of this characters stuck there is Skin, morpher, shell and turbo smooth modifiers which can be turned on and off. The scene has 3 lights namely Key light, fill light and back light. An animation file is included for testing purposes. There are 4 objects in the scene namely, character mesh, eye left, eye right, hair object and 3 dummies. The hair object has hair and fur modifier on the stuck.

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Clown
$40.00
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Response 67% in 33.1h
3D Modeling
Lighting
Rendering
Skinning
Texturing
Post Production
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3D model formats
  • Autodesk 3ds Max 2015 (.max)4.31 MBVersion: 2015Renderer: V-Ray 3.0.07
  • Autodesk FBX 2015 (.fbx)18 MB
  • OBJ 2015 (.obj, .mtl)19.8 MB
  • Stereolithography (.stl) -
3D model details
  • Publish date2019-01-01
  • Model ID#1860658
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 85,096
  • Vertices 43,918
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
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