Clown 3D model
his character is rigged with biped and its facial expressions were mapped with Faceshift naming conversion. If you own a depth camera like Kinect motion sensor you will take advantage of live facial capture. The character has 45 blend shapes and a Morpher modifier was used. On top of this characters stuck there is Skin, morpher, shell and turbo smooth modifiers which can be turned on and off. The scene has 3 lights namely Key light, fill light and back light. An animation file is included for testing purposes. There are 4 objects in the scene namely, character mesh, eye left, eye right, hair object and 3 dummies. The hair object has hair and fur modifier on the stuck.