Orc Warrior completely low-poly ready-made model for any of your games You can change the color of the skin, eyes to whatever you need in Unreal Engine. There are also blendshapes.
Render in Unreal 4.26
Modular Have a full mesh and separate parts
All separate parts are skeletal mesh 6 UV set 8192х8102 - 4096x4096 + Eye, Brows, Teeth, Axe;
In the model, it is desirable to use a shader with a two-sided display of polygons on the material of clothing
Characters: Faces: 46584 Vertex: 46177 Tris: 88216
Axe: Faces: 1153 Vertex: 1092 Tris: 2168
Technical Details:
Rigged: (Yes) Rigged to Epic skeleton: (Yes) If rigged to the Epic skeleton, IK bones are included: (Yes) Extra Bones: Jaw; Horn; Bag; Animated: (No) Number of Animations: 0 Animation types ( InPlace ): 0 Number of characters: 1 Vertex counts of characters: 46177 Number of Materials and Material Instances: 5 (Material), 10 (Material instance), 2 (Material Function) Number of Textures: 48 Texture Resolutions: 8192х8102 - 4096x4096 Supported Development Platforms: Windows: (Yes) Mac: (Yes)