DESCRIPTION

Titan Sentinel – Premium Rigged Superhero 3D Character

Description

Introducing Titan Sentinel, a next-generation superhero 3D character crafted for film, gaming, and high-end animation projects. This character features studio-quality PBR textures created in Adobe Substance 3D Painter, ensuring a photorealistic look across any render engine. With a fully optimized quad-based topology and Auto-Rig Pro integration, Titan Sentinel is ready for seamless animation, real-time rendering, and cross-platform deployment.

Designed for professionals, Titan Sentinel comes with clean UV layouts, 4K texture maps, and is fully rigged for advanced animation workflows. Whether you're building a cinematic sequence, AAA game character, or VR/AR interactive experience, this asset delivers performance, flexibility, and visual fidelity.

Key Features

  • High-Resolution Mesh: 438,684 vertices, 409,318 faces, 577,609 triangles.
  • Full Rigging: Auto-Rig Pro setup with IK/FK controls, game-engine ready.
  • Premium PBR Texturing: 4K maps (Base Color, Metallic, Roughness, Normal, AO) authored in Adobe Substance 3D Painter.
  • Versatile Compatibility: Blender (.blend with integrated rig & textures), FBX (rigged), OBJ (static mesh).
  • Production-Ready: Optimized for Unreal Engine, Unity, cinematic pipelines.
  • Flexible Use Cases: Perfect for games, animated films, virtual production, or advertising campaigns.

Included Assets

  • Blend file with full rig and embedded textures.
  • FBX export with separated textures for external engines.
  • Organized texture library (4K PBR).
  • Documentation for quick setup and integration.

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Titan Sentinel Premium Rigged Superhero 3D Character Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 403 MB
Renderer: Cycles | 4.3.2
Exchange formats
OBJ
OBJ<br />File Size: 56.9 MB
FBX
Autodesk FBX<br />File Size: 32.8 MB
PNG
PNG<br />File Size: 360 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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409318 polygons
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/ 438684 vertices
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