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The Guardian of Hell is an epic, high-poly 3D character designed for large-scale cinematic productions, AAA games, and dark fantasy projects.
Forged in fire and sculpted with precision, this monstrous infernal warrior embodies raw power and destruction — a true guardian of the underworld gates.
Crafted and textured entirely in Substance Painter (4K PBR materials), and fully rigged with Auto-Rig Pro, this model delivers an exceptional level of realism and flexibility for animation or static renders.
Technical Details
Available Formats
.Unreal Engine
.BLEND (Blender native file)
.FBX (Game engine ready)
.OBJ (Universal format for 3D pipelines)
Optimized For
Description
The Guardian of Hell stands as an enormous demonic sentinel, its molten armor glowing with the fury of the underworld. Every surface, spike, and scar tells a story of endless battles in the realm of fire.This model’s massive geometry and intricate surface details make it ideal for large-scale environments where realism and visual intensity are essentia