The character is rigged. All armor pieces on the knight are separate objects.
Default RP and URP Unity packages included.
Animations are NOT included.
Textures (2048):
Character body, armor set, and weapon textures are separated (armor set uses one texture set for all pieces)
Human Body Separate Meshes:
Modular Armor Pieces:
All armor pieces are rigged and stored in separate fbx.
Script for attaching armor pieces to the human body rig is included in a Unity package.
The swords and shield are separate static meshes.