The package contains game-ready skeleton archer model, the character is rigged and animated with a configured Unity Cloth component on the cloak. All armor pieces on the skeleton are separate objects so you can achieve different variations of the character look. Also, package contains the custom Unity script for arrow shooting.
The model is rigged and animated. Textures (2048):
Skeleton body, armor set, and weapon textures are separated (the armor set uses one texture for all pieces).
Total Vertices: 12 332. Bow Vertices: 712. Arrow Vertices: 116. Skeleton Body Without Armour Vertices: 4 466.
Animations (17):
Modular Armour Pieces:
All animations are separate fbx files. All armor pieces are rigged and stored in separate fbx. Script for attaching armor pieces to skeleton included in Unity package. The bow is a separate skinned mesh with animation for each shooting animation that the skeleton archer has. Arrow is a separate static mesh. Cloak uses a cloth component for animation, included in the sample prefab.