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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Here is a simple explanation of what makes this model special and how it is designed:
The Overall Concept This asset is a fantasy character known as a Solar Exorcist. It mixes the look of a strong armored knight with a holy priest, making it perfect for RPG games involving magic and demons.
Polished Copper Armor The character wears shiny, reddish-gold metal armor (copper or bronze) on the head, shoulders, arms, and legs. This unique metal color makes the knight look warm and different from the usual silver steel knights.
Layered Holy Robes Underneath the armor, the character wears a long white dress (tunic). A bright yellow cloth (tabard) hangs down the front, representing the sun and adding a splash of bright color to the design.
Floating Sun Halo A thin golden ring with spikes floats magically above the knight's head. This halo shows that the character has holy powers or is protected by a divine force.
Enclosed Helm The helmet fully covers the face, with a T-shaped slit for seeing. This makes the character look mysterious and stoic, as you cannot see their human expression.
Files Included: FBX, GLB, OBJ, STL, ZIP (Textures). Quick Tip: The Halo is a separate part of the mesh. You should apply an Emissive (glowing) material to it in your game engine so it shines brightly in dark dungeons.