DESCRIPTION

Low polygonal game ready animated model of Skeleton Archer in 3D Max file version 2009.

Unreal Asset Included. Unity Asset included.

.FBX, DAE (Collada) and OBJ are included.I used Character Studio 3D MAX to make animations.Character has 48 animations. BIP (Character Studio) files are included.Skeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. With armor, and weapons - 9,271 polygons, 17,572 triangles and 9,498 vertexes

Rig has 49 bones (including 2 bow bones).

Textures: diffuse, specular, bump and normals maps. Textures are TIF file format 2048x2048 - body and armor. 1024x124 - for mail armor and for bow ammunition, 512X512 for sword.

Unreal Pack Included.

Unreal Technical Detales:

Scaled to Epic skeleton: YesRigged: YesRigged to Epic skeleton: YesAnimated: YesNumber of characters: 2 (skeleton and bow)Vertex counts of characters: 9,498Number of Textures: 12 diffuse, specular, metallic, opacity and normalsTexture Resolutions: 2048x2048, 1024x1024, 512x512Number of Materials and Material Instances: 6 MaterialsNumber of Animations: 48 animations.Animation types: on place animationsIntended Platform: PC / MAC / XBox1 / PS4Platforms Tested: PCDocumentation Included: YesImportant\Additional Notes: PBR materials setup, Physics Asset setup included

Animation list:

1) Skeleton_Idle: 0 – 100 fr.,

2) Skeleton_Use_object: 101 – 141 fr.,3) Skeleton_anger: 142 – 192 fr.,4) Skeleton_Drinking: 193 – 293 fr.,

5) Skeleton_Hit_from_back: 294 – 329 fr.,6) Skeleton_Hit_from_front: 330 – 365 fr.,

7) Skeleton_Looking_around: 367 – 542 fr.,

8) Skeleton_pointing_A: 543 – 603 fr.,9) Skeleton_salute: 604 – 664 fr.,10) Skeleton_Talking: 665 – 710 fr.,11) Skeleton_thinking: 711 – 786 fr.,

12) Skeleton_Tracking: 787 – 962 fr.,

13) Skeleton_sit_down: 963 – 989 fr.,14) Skeleton_sitting: 990 – 1090 fr.,15) Skeleton_came_up: 1091 – 1117 fr.,

16) Skeleton_Going_asleep: 1118 – 1188 fr.,17) Skeleton_sleeping: 1189 – 1264 fr.,18) Skeleton_waking_up: 1265 – 1330 fr.,

19) Skeleton_walking_back: 1332 – 1365 fr.,20) Skeleton_Climbing_ladder: 1367 – 1396 fr.,21) Skeleton_Crouching: 1400 – 1496 fr.,

22) Skeleton_falling_down: 1499 – 1539 fr.,

23) Skeleton_Moving_left: 1540 – 1560 fr.,24) Skeleton_Moving_right: 1561 – 1581 fr.,

25) Skeleton_Sneaking: 1584 – 1631 fr.,

26) Skeleton_Run: 1633 – 1655 fr.,27) Skeleton_Jump_runing: 1657 – 1696 fr.,

28) Skeleton_Dying_B: 1697 – 1736 fr.,

29) Skeleton_1H_combat_mode: 1739 – 1788 fr.,

30) Skeleton_1H_dodge_backwards: 1789 – 1824 fr.,31) Skeleton_1H_dodge_to_left: 1825 – 1860 fr.,32) Skeleton_1H_dodge_to_right: 1861 – 1896 fr.,

33) Skeleton_1H_duck_below_high_swing: 1897 – 1932 fr.,

34) Skeleton_1H_parry_A: 1933 – 1968 fr.,35) Skeleton_1H_parry_B: 1969 – 2004 fr.,36) Skeleton_1H_parry_from_stright_down: 2005 – 2040 fr.,

37) Skeleton_1H_swing_high_straight_down: 2041 – 2076 fr.,38) Skeleton_1H_swing_left: 2077 – 2112 fr.,

39) Skeleton_1H_swing_right: 2113 – 2148 fr.,

40) Skeleton_1H_thrust: 2149 – 2184 fr.,

41) Skeleton_1H_walk: 2186 – 2217 fr.,

42) Skeleton_archer_combat_mode: 2222 – 2296 fr.,

43) Skeleton_archer_get_arrow_fromBack: 2297 – 2347 fr.,

44) Skeleton_archer_charging: 2348 – 2383 fr.,45) Skeleton_archer_aim: 2384 – 2484 fr.,46) Skeleton_archer_shoting: 2485 – 2520 fr.,

47) Skeleton_archer_Hit_from_front: 2521 – 2556 fr.,48) Skeleton_archer_Dying: 2557 – 2622 fr.,

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glorious-cadcam
glorious-cadcamCommunity member
This user is part of the CGTrader community
Bravo! I really enjoyed. Nice job!
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Skeleton Archer Low-poly 3D model

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Native file format
MAX
Size: 93.3 MB
Renderer: Default (Scanline) | 2009 | 2009
Exchange formats
OBJ
OBJ | 2 files<br />Version: 2009<br />File Size: 187 MB
FBX
Autodesk FBX<br />Version: 2009<br />File Size: 93.3 MB
DAE
Collada<br />Version: 2009<br />File Size: 93.3 MB
UASSET
UnrealEngine<br />Version: 4.12<br />File Size: 67.1 MB
UNITYPACKAGE
Unity 3D<br />Version: 5.1.1<br />File Size: 67.7 MB
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