DESCRIPTION

Light means rigged but not animated character in 3D MAX 2009. There are no Character Studio BIP animation clips in the pack as well. But animated FBX file is included. DAE (Collada) and OBJ are included.

Unity Asset included.

Model with weapons has 10,380 polygons, 20,281 triangles and 10,165 vertexes.

Rig has 68 bones.

Textures: diffuse, specular, self-illumination and normals maps. TIF file format 2048x2048 512x512.

Character has 54 animations.

Animation list:

  1. Ratkin_1H_COMBAT_mode: 1 - 50 fr.
    1. Ratkin_1H_Dodge_Jump_Backward: 55f - 80 fr.
    2. Ratkin_1H_Dodge_Jump_Left: 85f - 110 fr.
    3. Ratkin_1H_Dodge_Jump_Right: 115f - 140 fr.
    4. Ratkin_1H_Heavy Smash: 145f - 185 fr.
    5. Ratkin_1H_Jump_Swing: 190f - 235 fr.
    6. Ratkin_1H_sword_parry_from_stright_down: 240f - 275 fr.
    7. Ratkin_1H_sword_parry_high_left: 280f - 315 fr.
    8. Ratkin_1H_sword_parry_high_right: 320f - 355 fr.
    9. Ratkin_1H_sword_parry_low_front: 360f - 395 fr.
    10. Ratkin_1H_sword_swing_high_left: 400f - 435 fr.
    11. Ratkin_1H_sword_swing_high_right: 440f - 475 fr.
    12. Ratkin_1H_sword_swing_high_straight_down: 480f - 515 fr.
    13. Ratkin_1H_sword_swing_low_left: 520f - 555 fr.
    14. Ratkin_1H_sword_swing_low_right: 560f - 595 fr.
    15. Ratkin_1H_Knocked_backward: 600f - 641 fr.
    16. Ratkin_1H_Down_back: 646f - 686 fr.
    17. Ratkin_1H_Recover_from_knocked_backward: 691f - 731 fr.
    18. Ratkin_1H_Knocked_forward: 736f - 764 fr.
    19. Ratkin_1H_Down_forward: 769f - 809 fr.
    20. Ratkin_1H_Recover_from_knocked_forward: 814f - 846 fr.
    21. Ratkin_1H_Moving_left: 851f - 871 fr.
    22. Ratkin_1H_Moving_right: 876f - 896 fr.
    23. Ratkin_1H_Tracking: 901f - 1076 fr.
    24. Ratkin_1H_warning: 1081f - 1141 fr.
    25. Ratkin_1H_Hit_from_back: 1146f - 1181 fr.
    26. Ratkin_1H_Hit_from_front: 1186f - 1221 fr.
    27. Ratkin_1H_Hit_from_left: 1226f - 1261 fr.
    28. Ratkin_1H_Hit_from_righ: 1266f - 1301 fr.
    29. Ratkin_1H_Dying_A: 1306f - 1371 fr.
    30. Ratkin_1H_Dying_B: 1376f - 1416 fr.
    31. Ratkin_1H_Die_knocked_backward: 1421f - 1438 fr.
    32. Ratkin_1H_Die_knocked_forward: 1443f - 1460 fr.
    33. Ratkin_1H_Casual_walk: 1465f - 1501 fr.
    34. Ratkin_1H_Cautious_walk: 1506f - 1546 fr.
    35. Ratkin_1H_combat_run: 1551f - 1573 fr.
    36. Ratkin_1H_run: 1578f - 1604 fr.
    37. Ratkin_1H_Jump_runing: 1609f - 1649 fr.
    38. Ratkin_Walking_back_A: 1654f - 1689 fr.
    39. Ratkin_Digging_A: 1694f - 1729 fr.
    40. Ratkin_IDLE: 1734f - 1834 fr.
    41. Ratkin_anger: 1839f - 1889 fr.
    42. Ratkin_Eating: 1894f - 2014 fr.
    43. Ratkin_Looking_around: 2019f - 2195 fr.
    44. Ratkin_Pick_object: 2200f - 2240 fr.
    45. Ratkin_pointing_A: 2245f - 2305 fr.
    46. Ratkin_Shrugs: 2310f - 2355 fr.
    47. Ratkin_Stretching: 2360f - 2460 fr.
    48. Ratkin_Talking_A: 2465f - 2505 fr.
    49. Ratkin_Talking_B: 2510f - 2660 fr.
    50. Ratkin_Climbing_wall: 2665f - 2695 fr.
    51. Ratkin_Crawling: 2700f - 2730 fr.
    52. Ratkin_falling_down: 2735f - 2775 fr.
    53. Ratkin_Jump_standing: 2780f - 2855 fr.

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Ratkin Skeleton Light Version Low-poly 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 83.7 MB
MAX
Autodesk 3ds Max<br />Version: 2009 - Renderer: Default (Scanline)<br />File Size: 41.9 MB
DAE
Collada<br />File Size: 41.9 MB
FBX
Autodesk FBX<br />File Size: 41.9 MB
UNITYPACKAGE
Unity 3D<br />Version: 5.1.1<br />File Size: 43.5 MB
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10380 polygons
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/ 10165 vertices
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