A fully Rigged (in Maya) Orc Ogre Creature ready to be animated. Compatible with Unreal Skeleton so you can use stock animations.
Comes with High detailed 4k Texture Maps of Albedo, Metal, Gloss, Normal and SubSurface. PBR Ready.
Low-Medium Poly Count Idea for most gaming platforms and high end Mobile devices.
This version contains no animations but is compatible with Mixamo, just upload the OrcOgre_FBX supplied and Try out animations, download them into your game and make your adjustments.
A Blender version of this FBX is included, the mesh is skinned and ready to animate but the Master rig is in the Maya file only.
An Obj is also supplied for compatibility, OBJ's cannot contain skin or rig data, so it is purely the static mesh. Ideal for making texture adjustments.