Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/13
A high-fidelity, AAA-standard knight character designed for modern game engines. This model features intricate gold-engraved armor and clean, low-poly topology optimized for professional performance. Key Highlights:Game-Ready: Fully optimized for Unreal Engine, Unity, and Godot.Full Body Rig: Professionally rigged in Maya for humanoid animations (No facial rig).High-Detail PBR: Textures meticulously crafted in Substance 3D Painter.Video Previews: Watch the material and rigging quality in action via the links below. Technical Video Previews:Material & Texture Showcase: [Insert Your YouTube Link Here]Rigging & Deform Preview: [Insert Your YouTube Link Here] Technical Specifications:Topology: Clean, professional low-poly mesh (Quads/Tris).Software: ZBrush (High poly), Maya (Retopology & Rigging), Substance 3D Painter (Texturing), Marmoset Toolbag (Rendering).Rigging: Full-body skeleton (Face/Eyes/Mouth are static/unrigged).UVs: Optimized, non-overlapping UV layout. Texture Maps (PBR):Base Color (Ambient Occlusion is baked directly into the color map)Normal MapMetallic MapRoughness MapOpacity Map File Formats:.FBX (Optimized for Game Engines).OBJ (Static Mesh).MA / .MB (Maya Source Files)#Knight #Warrior #Paladin #GameReady #LowPoly #PBR #Armor #Rigged #Maya #SubstancePainter #ZBrush #Medieval #Fantasy #HeroCharacter #Ancient #3DModel