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*MMORPG Newbie Archers * comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. Tons of Different Hairstyles, and a unique set for both male and female.
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Key Features
- Low-poly
- 2 Characters, 2 Outfits
- Many unique hairstyles
- Bow + arrow + quiver included
- Completely modular
- A wonderful render scene
- Fully Rigged with UE5 Rig
- Apple Blendshapes
- Adjustable body parts
- Underwear included
- Easy Color Change
- Advanced materials! Tons of customization
- Unreal Engine + Unity project included
- Substance project included
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Polycount | The Character does not have LOD system
- Newbie Girl
Faces 50348・ Tris 97085・ Verts 58082
Newbie Boy
Faces 28415・ Tris 53529・ Verts 34471
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Rig is based on the Epic Skeleton (UE5) with additional bones
- The main bones hierarchy has remained untouched
- It was made in Maya without plugins and does not have controls
- You can apply physics to different parts
- The model is compatible with my previous releases as soon it shares the same skeleton.
- I will update my previous releases to the UE5 skeleton over time.
- Bows have its own skeleton and draw animation.
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Tested with various animations
- Advanced Locomotion System v4
- Standard 3rd person animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
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Blendshapes
- Perfectly calibrated 52 Apple Blendshapes.
- Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
- Can be used for Live Stream facial animations
- LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
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Different Outfits and Modularity
- The model is completely modular!
- Remove or add any part. Or if you want, take clothes off completely
- Body texture is censored. The uncensored texture is included
- Adult parts are not modeled and do not have morphs or a rig. It’s a texture
- To avoid body intersection through clothes, the body is sliced into pieces
- Pieces that are beneath the clothes must be turned off or hidden
- By doing that, you reduce the polycount!
- Full-Body is included
- Underwear is included
- Bonus Idle animation is included
- Bow, arrow and quiver are included
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Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
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MatID Maps ┆ Skin, Eyes, and Outfit Parts
- A MatID map is used for changing colors of a BaseColor Map by sections
- You can use the Advanced Shader to change the colors easily
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4K Textures
- 11 Texture sets: Body, Head, Teeth, Eyes, Lashes, Clothes x2, Wavy Hair, Straight Hair, Buzz cut, Bow
- Textures are packed for better optimization
- Each set contains:
- BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
- Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
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FAQ
Need help with the model, how to contact you?Feel free to ask me any questions using the messaging system on CGTrader!
Can I create an NFT with your model or sell it as a VRchat avatar?No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.
Can I use this model in Blender / Cinema4D / 3dsMax / etc.?Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.
My customers have reported to me that my models work in Blender.
Does the advanced material work without the Shader Graph?No, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.
Can I request customization? Are you available for commissions?Unfortunately, I am unavailable for any kind of commission.
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Thank you!
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REVIEWS & COMMENTS
accuracy, and usability.

