The Medieval Fantasy Knight is a mid-high polygon character suited for PC games.
The package includes two FBX, one is the complete version, wich has the armor divided into UpperArmor and LowerArmor. The split FBX version has the body divided in more parts to allow further customization.
Details:
-Medieval Fantasy Knight Complete divided in Head, Helmet, Beard, Hair, Eyes, Chest, Legs, UpperArmor and LowerArmor.
LOD0 with 24070 tris, LOD1 with 14267 tris
-Medieval Fantasy Knight Split divided in Head, Beard, Hair, Eyes, Chest, Hands, Legs, Feet, ShoulderPads, Bracelets, Boots, Trousers, Helmet, Gambeson, UpperArmor and LowerArmor.
LOD0 with 24324 tris, LOD1 with 14529 tris
Texture size goes from 256x256 for the eyes to 2048x2048 for the armor.
Includes a blender file with the cycles renderer set up
Rigged: Yes, but with a very basic rigging with no Inverse/Forward kinematics, just a simple rig suited for engines like Unity or Unreal