Marsupilami Character RIGGED

Marsupilami Character RIGGED Low-poly 3D model

Description

Low Poly Of the Marsupilami made with 3D Studio Max 8

The Marsupilami is a character created by Franquin.
In 3DS Max version , the model is Rigged (head, spine, pelvis, arms, legs, hands, fingers an yes! the tail is fully rigged too)
The model is finely skined and very easy to anime. The tail is moved by Ik-Chains, the motion is very smooth.
Some morphing targets are set for facial expressions.
The scene contains volume light and camera just like the presentation picture.

*The model is also RIGGED for FBX and Unity files. *

Available formats : .max, .obj, .fbx, .3ds,Unity

Exchange formats included 3ds, Obj, are NOT rigged - The model is quad only, perfect for game and animation.
Eyes Pupils and fur are separate objects. Exchange format are not rigged.

The textures are hand made, and can be use for close view.
Materials are standard, and easy to edit.
Textures and materials are included into each archive

No special render engine needed, just unzip and render.

The poly count is set for the main character, the fur have 32000 polygons

Item rating
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Marsupilami Character RIGGED
$16.00
 
Royalty Free License 
10% for Ukraine
Marsupilami Character RIGGED
$16.00
 
Royalty Free License 
10% for Ukraine
Response 85% in 1.4h
3D Modeling
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (2 files)5 MBVersion: 8Version: 8Renderer: Mental Ray
Exchange
  • 3D Studio (.3ds)1.47 MB
  • Autodesk 3ds Max (.max) (2 files)5 MBVersion: 8Version: 8Renderer: Mental Ray
  • OBJ (.obj, .mtl) (2 files)3.95 MB
  • Unity 3D (.unitypackage, .prefab)2.99 MB
  • Autodesk FBX (.fbx)2.2 MB

3D Model details

  • Publish date2014-01-26
  • Model ID#51531
  • Animated
  • Rigged approved
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 12,692
  • Vertices 6,362
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs
  • Plugins used
  • Ready for 3D Printing
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