DESCRIPTION

The model features classic block-based geometry, pixel-style textures, and a recognizable game-inspired aesthetic while maintaining realistic proportions and clean topology. It is optimized for creative or professional projects requiring realistic human characters in stylized form.

Perfect for game development, animations, and virtual environments inspired by voxel and sandbox aesthetics.

Suitable For (CG Use)

Indie and mobile games

Sandbox / voxel games

Minecraft-style projects

Animations and machinima

YouTube content

VR / AR worlds

Metaverse avatars

Educational projects

Character packs

Virtual exhibitions

Key Features (CG)

Created using 3D scanning technology and stylized processing Minecraft-inspired voxel geometry Clean block-based topology Optimized for real-time engines High-quality pixel textures Easy recoloring and reskinning Game-ready structure Suitable for rigging and animation Lightweight asset

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000445 Minecraft-Style Voxel Character Free low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 3 files<br />File Size: 18.4 MB
JPG
JPG | 2 files<br />File Size: 5.33 MB
BLEND
Blender<br />File Size: 2.44 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
5000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2500 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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