DESCRIPTION

Stylized Savage Orc Marauder - 4K PBR Feral Green-Skin Warrior

Product OverviewThis is a high-quality, professional Savage Orc Marauder. Designed as a core infantry unit for fantasy battlefields, this character features a lean, muscular physique that suggests speed and ferocity. Wearing primitive leather tunics and bone-clasp accessories, it fits perfectly into tribal orc factions, desert raider groups, or vanguard scouting parties in any high-fantasy RPG or strategy game.

Technical DetailsGeometry: Clean and optimized polygonal mesh, specifically rigged for high-intensity melee combat, jumping, and aggressive idle poses.

Polycount: 38,530 Polygons (Precision-balanced for mob-scale deployment and real-time performance).

Texturing: Professional PBR (Physically Based Rendering) workflow with high-detail maps for organic skin textures, worn leather, and battle-scars.

Texture Resolution: 4096 x 4096 (Ultra-high fidelity).

UV Mapping: Professional non-overlapping UV layout.

Key FeaturesFeral Aesthetic: Features detailed scar tissue and bandage wraps that tell a story of countless battles.

Versatile Grunt Design: The perfect Standard Enemy that can be duplicated to create an imposing orcish horde without losing visual appeal.

Tribal Gear: Includes a stylized leather vest and loincloth with bone detailing, emphasizing a primitive yet dangerous culture.

Game-Ready: Fully optimized for seamless integration into Unity, Unreal Engine, and all industry-standard production pipelines.

Available FormatsCinema 4D (.c4d)

Autodesk FBX (.fbx)

Wavefront OBJ (.obj)

glTF/GLB (.glb)

3D Studio (.3ds)

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This model was created using AI-assisted tools or workflows.

Low Poly Stylized Savage Orc Marauder - PBR Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 85.3 MB
PNG
PNG<br />File Size: 85.3 MB
3DS
3D Studio<br />File Size: 85.3 MB
C4D
Cinema 4D<br />File Size: 85.3 MB
FBX
Autodesk FBX<br />File Size: 85.3 MB
GLTF
glTF<br />File Size: 85.3 MB
Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
38530 polygons
The total number of polygons (flat shapes) that make up the 3D model.
Unwrapped UVs
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