The Dragonier is a realistic humanoid dragon creature crafted for fantasy worlds. Sculpted in ZBrush, retopologized in InstaLOD, and textured in Substance Painter, it delivers high visual fidelity while remaining fully optimized for games. With 4 LODs, 29 custom animations, and full rigging, it’s ready for integration into Unreal Engine 5. Ideal for RPGs, action titles, and cinematic scenes that require a powerful, mythical presence.