







The Giant Worm is a monstrous subterranean predator sculpted in ZBrush, retopologized using InstaLod, rigged in Blender, and painted in Substance Painter. Designed for high-performance gameplay, this asset includes 4 levels of LOD, 37 dynamic animations, and complete rigging. Fully compatible with Unreal Engine 5, the Giant Worm is perfect for RPGs, action-adventure games, or cinematic scenes that demand a dramatic and horrifying enemy.