Unity project - HDRP URP Built-in (2022.3.27f1)
UE project - support 4.19 and higher
The models have a UE5 Skeleton
Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender
Please note that the models have no facial bones, facial animation is done by blendshapes
Images are rendered in UE5
Disclamer
The scene in the preview are not included in the project
----------------Grim Clown----------------
Feature:
Polycount:
----------------Dark Pierrot----------------
Feature:
Polycount:
----------------Miss Hollow----------------
Feature:
Polycount:
----------------UE Information ----------------
- Number of Unique Meshes: 3
- Vertex Count: 33507-54997
- Collision: (Yes)
- LODs: (No)
- Number of LODs: -
- Rigged: (Yes)
- Rigged to Epic or MetaHumans Skeleton: (Yes; UE5 Skeleton)
- If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)
- Number of characters: 3
- Vertex counts of characters: 33507-54997
- Animated: (No)
- Number of Animations: -
- Animation Types (Root Motion/In-place): -
- Number of Materials: 17
- Number of Material Instances: 45
- Number of Textures: 186
- Texture Resolutions: (24x24,32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)
- Supported Development Platforms:
- Windows: (Yes)
- Mac: (Yes)
- Documentation Link:-
- Important/Additional Notes:-
----------------Unity Information ----------------
- Number of textures:149
- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)
- Polygon count :
- Minimum polygon count: 28992
- Maximum polygon count: 38230
- Number of meshes/prefabs: 3x1
- Rigging: Yes
- Animation count: 0
- Animation type list: 0
- UV mapping: Yes
- LOD information: No LODs
- Types of materials and texture maps:
- PBR Texture
- Albedo, Normal,
- Metallness,Roughness, AO,
- Alpha in TGA Format