DESCRIPTION

It's called color griffin because you can change its color via rig for fun color combinations! If that isn't enough, it should be easy to create your own feather textures, since they're all in 1 giant texture, no UDIMs. Other parts of the model DO use UDIMs though.

Includes:

  • Blend file with rigged griffin, packed textures, and Rig UI (Blender 4.5 LTS) (651MB)
  • Extra Rig UI python script

(Filesize shown under '3D Model formats' is the zip file size, not the actual files)

Mesh:

(Approx polygons including body feathers)

  • Verts: 617,297
  • Polys: 448,720
  • All quads

Materials:

  • Total materials: 6
  • Textures: 29
  • Texture resolutions: 8192x2/4096x15/1024x12
  • Texture types: BaseColor/Metallic/Normal/Roughness/Transmissive/Alpha/Scattering/Scattering color
  • Overlapping UVs on feathers only

Rig:

(Rig features preview)

  • Basic color selection for eyes and feathers
  • Center of gravity (COG) bone, to move the entire spine at once
  • Foot pivot
  • Individual feather bones for tail and wings
  • Iris scaling
  • Nictitating Membrane controller, 'The third eyelid'
  • Scapular controls
  • Viewport display toggle for body feathers
  • Wing fold action constraints.
  • BONUS: Includes the animations (shown in the YT video above) as actions.

Measurements:

  • Body Height (to shoulder): 0.925m
  • Body Length: 1.73m
  • Body Width (excluding wings): 0.363m
  • Wingspan: 22.5m
  • Tail (center feather length): 0.997m
  • Size varies with feathers but not by much

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Griffin 3D model

Custom License (no AI)
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Native file format
BLEND
Size: 323 MB
Renderer: Cycles | 4.5 LTS
Exchange format
PY
Python Script<br />File Size: 323 MB
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617297 polygons
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/ 448720 vertices
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