Verification details of the FBX file
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
Twisted Long Bids Necklace
Ready for virtual reality, low poly games, high poly games, and other real-time apps
Metaverse compatible
Light and Shadow baked texture is perfect for games that require that
FBX
Obj
Textures (Diffuse Map, Normal Map, Specular Map, AO Map, UV Map)
Non-overlapping, clean, logical UV mapping
Can also be rendered as PBR if needed
All Quads
Terms and Conditions
- Our models' derivative versions (changing the texture or the form) can be used and resold on any platform providing it doesn't resemble the original (Minor tweaks are not accepted).
- Our shoes, hair, accessories, furniture, building kit type objects can be used as-is in your own creations and resold, providing; our model can't be the main object being sold & the price can not be any less than the selling price of our model & can't exceed any more than two of our model at a time.
- The rest of the usage is subject to Royalty-Free LicensingReady for virtual reality, low poly games, high poly games, and other real-time apps
Metaverse compatible
Light and Shadow baked texture perfect for games that require that
FBX
Obj
Textures (Diffuse Map, Normal Map, Specular Map, AO Map, UV Map)
Non-overlapping, clean, logical UV mapping
Can also be rendered as PBR if needed
All Quads
Terms and Conditions
- Our models' derivative versions (changing the texture or the form) can be used and resold on any platform providing it doesn't resemble the original (Minor tweaks are not accepted).
- Our shoes, hair, accessories, furniture, building kit type objects can be used as-is in your own creations and resold, providing; our model can't be the main object being sold & the price can not be any less than the selling price of our model & can't exceed any more than two of our model at a time.
- The rest of the usage is subject to Royalty-Free Licensing