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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Traditional Sardinian Masks created in Blender, containing 6 models and 6 LODs.
Available in the following file formats:
The file contains the 3D model and the textures, there is no light preset.
The objects are exported separately.The model has a non-overlapping UV-Map.The polygons in the models are mostly quads, while the LODs are created using triangles.
Polygons (total, lods included)
The model includes LODs (Levels of Detail), with the highest detail level having approximately 8800 vertices, and the lowest having 880 vertices.
Included texture maps: Base Color, Metallic, Roughness, Ambient Occlusion, Specular, OpenGL Normal, DirectX Normal.
The textures are in PNG format and they are available in different dimensions:
The retopology was not done manually; the mesh is neither symmetrical nor realistically accurate to real-life forms.
Dimensions of the 3D model: 0.2m x 0.2m x 0.3m