Man Casual Outfit - Modular - Rigged

Man Casual Outfit - Modular - Rigged Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

IMORTANT !

  • This description is only for Unreal Engine projects.
  • However, the original Blender file is also available, and it is rigged (based on the rigify addon).
  • There are 2 versions of this character:
  • 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)
  • https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0
  • 2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)
  • This is not a Metahuman's body and face. This is our creation.
  • But this body has exactly the same shape as the Metahuman's body (Normal/Average)
  • So you can put this Outfit on your Male Metahuman (Normal/Average)
  • The difference between the first version and the new version
  • https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0
  • Download the version you need. Enjoy :)
  • PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=zF4T0J3iauk
  • Play (First version - UE 5.0) https://www.youtube.com/watch?v=YfoqtmaYVVU
  • Live Link Face (For both versions) https://www.youtube.com/watch?v=5lhqPh1arc4&ab_channel=NicePictures
  • Plugins used:
  • Live Link
  • Live Link Control Rig
  • Apple ARKit
  • Apple ARKit Face Support
  • Blender 3.6 - Rigged (based on rigify addon)
  • UE 5.0 - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)
  • UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)
  • FBX - Static mesh (Only Clothing)
  • OBJ - Static mesh (Only Clothing)
  • Some tutorials on retargeting UE4 to UE5
  • These are not our videos, but they are very helpful:
  • Basic https://www.youtube.com/watch?v=IaGiebx43FI
  • IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74

GENERAL:

  • Rigged: to UE5 Skeleton, Manny:(Yes) - First Version
  • Rigged: to MH skeleton:(Yes) - New Version
  • Morph: (Yes)
  • Animated:(Demo)
  • Cloth Simulation No)
  • Animation types (Root Motion/In-place):(No)
  • Number of characters: 1

Geometry Outfit LOD 0

  • Polys: 32,829
  • Tris: 65,351
  • Verts: 33,267

Geometry only body LOD 0

  • Polys: 44,141
  • Tris: 88,280
  • Verts: 44,951

Geometry only hair LOD 0

  • Polys: 35,154
  • Tris: 70,308
  • Verts: 72,296

  • Number of PBR Materials and Material Instances: 17

  • Number of Textures: 45

Texture Resolutions:

  • 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.
  • 512x512 (some eye textures)
  • 1024x1024 (Opacity maps and some eye and hair textures)
  • 2048x2048 (some eye and hair textures)
  • 4096x4096 (some eye and hair textures)

Supported Development Platforms:

  • Windows
  • MacOS
  • Oculus
  • PlayStation 4
  • Stream VR
  • Xbox One
Item rating
0 0
Man Casual Outfit - Modular - Rigged
$99.00
 
Royalty Free License 
Man Casual Outfit - Modular - Rigged
$99.00
 
Royalty Free License 
Response 79% in 0.4h
3D Modeling
Low-poly Modeling
Lighting
Rendering
UV mapping
Texturing
3D Scanning
PBR modeling
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3D Model formats

Format limitations
Native
  • UnrealEngine (.uasset) (3 files)1.83 GBVersion: 5.0Version: 5.1Version: 5.2
Exchange
  • Autodesk FBX (.fbx)1.97 MB
  • OBJ (.obj, .mtl)4.71 MB
  • Textures 228 MB
  • UnrealEngine (.uasset) (3 files)1.83 GBVersion: 5.0Version: 5.1Version: 5.2
  • Blender 3.6 (.blend)640 MBVersion: 3.6Renderer: Cycles

3D Model details

  • Publish date2023-08-22
  • Model ID#4726280
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 32,829
  • Vertices 33,267
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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